Heroes of Destiny

Odo Recovers and Regroups

The loss of his companions weighed heavy on Odo Ito. The changling had seen many die in during the Mourning. But these were his closest companions. Survivors of the mourning. To die like that was just not the way heroes died. At least they were free of the haunting nightmares. But no hero should die without glory. He decided he would spread a story of their brave and glorious lives rather than the unjust death. He started by planting the stories in all the right ears throughout the underworld knowing it would spread like wildfire. Then he left the city to share the bad news to the family of Mardoc. While Thia had been cast aside by her house and family, Mardoc had rich ties to his. So he travelled to the Eldeen reaches in the guise of Freddy, a new face, in search of Shae Loralynder, a magical Feyspire city to deliver the message. He shared the bad news with the family and met Aeridew, Mardoc’s brother. “I will travel with you to Sharn, there I will learn the truth of my brothers death and eradicate the threat so nobody else has to lose a brother like this.

Shae Loralynder

When The news of the defeated adventurers spread. Rumors began to circulate about a haunted tomb deep in the cogs of Sharn that would claim any who entered. Additionally, the threat of Kruthiks was still abundant. Life in the cogs was no picnic and the public needed a hero. Natan, a young Deva and devout worshiper of the Silver Flame over heard a boisterous bard claiming to know inside information about the haunted tomb. He jumped at the opportunity to get closer to the knowledge he would need to seek out and destroy the abominations. Natal

Things were falling into place well for “Freddy,” he had gained two new allies who agreed to return to the depths and eradicate the zombies, but before he set foot in such a dangerous place again he would call on a friend who had saved his life on countless occasions throughout the war. This man of metal was one of the few people left in the world who truly knew him. Davian had been there when the world turned upside down. He too was at the battle of Searun road and witnessed both armies fall to the mist. He too was haunted by those memories and disturbed by the notion that he survived. When Odo gave him the news about Thia and Mardoc, Davian was angry that he had not been there to die with the few comrades he had left in the world. He was a warforged with no war to fight. He was lost, but Odo gave him hope of that he might have a place in this world of peace after-all. There was still so much danger in the world and he had a friend in Odo to protect as he had so many years ago. He promised to himself that he would not let Odo share the same fate as Thia and Mardoc…

At last Odo, in the guise of Freddy, was ready to lead his new group into the dangerous depths once more…

From the heights of heroes into the depths of Sharn

The party reformed on the 4th anniversary of the mourning. After being invited by Lord Major Bren ir’Gadden to a rooftop ceremony, the party spoke of the tough years they had. All seemed down on their luck.

Odo was wearing the guise of Ziggy, his Sharn personality. While Mardoc and Thia came as they were. Lost for the last 4 years, and looking for a place to put their talents to work in the world, the party turned to ir’Gadden for guidance.

“You all saved my life on that day.. For that, I owe you much. There is an old war buddy of mine, Molric, who runs the Taim Foundry in the lower district. He has been losing workers due to an infestation of Kruthriks. He asked me if I still knew anyone from the good ol’ days who are capable and willing to get dirty. What do you think?”

So the group headed to the under district in search of this Molric character.

The party descended through the towering city. As they grew closer to the industrial district, they grew more wary. It had been years since the war, and perhaps their skills were a bit rusty. “Better to be alert in these unsavory parts,” claimed Ziggy. Slowing their pace, they cautiously continued through a neighborhood inhabited mostly by tough goblins and thugs. They continued without incident until they approached a large foundry. Fires burned hot and bright, silohuetes of warforged and hobgoblin workers dotted the firey backdrop. The smell of sweat, sulfer, and vinigar overwhelmed the senses.

Taim Foundry

Before they could continue, they were abruptly halted by a large bugbear and two guards. The bard used his people skills to get an audience with Molric. He told them of an infestation of Kruthiks that have been attacking workers at his foundry. He could no longer afford to lose people, morale was at an all-time low, and production was rapidly decreasing. Molric was accompanied by a hobgoblin priest who introduced himself as Olaakki. Olaakki was the spiritual leader of many of the hobgoblin foundry workers. He too is interested in eliminating the Kruthrik threat and agrees to pay the extra sum requested by Ziggy and the gang.

Later, they were led by a large bugbear guard to the entrance of an ancient tomb where it was believed the Kruthriks layered. Ziggy learned that the guards name was Stump and he bribed stump to accompany the crew as the ventured into the tomb, (though he probably already had a plan in mind to avoid actual payment). So they ventured forth into the tomb.

The first Kruthrik attack came without warning. From all directions they swarmed the party. Stump bashed away with his club and Thia dazzled with bolts of arcane electricity. Mardock applied his wizardry to control the hoard while ziggy healed up the party. When it was all over, the tomb entrance reeked of vinegar. A search of the room turned up a journal written in goblin. It included a cryptic symbol that the party noted and they shifted through the rubble and descended deeper into the tomb.

After a fiery encounter with and imp, angry fire elementals, and some flying Kruthriks, the party was weary. They stared at a series of runes carved into depressions in the center of the room. They studied what appeared to be a puzzle as the licked their wounds. Using some of the journal they found they were able to decipher the puzzle and a statue moved aside to reveal a secret passage.

Fiery Encounter

The passage opened up into the tomb of Ashtura where an angry ghost of the ancient dahkaani warlord Ashtura met them with force. The battle raged, first Thia fell to the scimitar wielding hobgoblin zombies. Hobgoblin weights armed with chains ganged up on stump until he fell as well. Though Ashtura had apparently been defeated, the press of zombies was too great and Mardoc was overrun. With all of his companions dead, Ziggy fled the tomb.

The Day of the Mourning

The Battle of Saerun Road

The battle was raging on the road below us. High above, hum of the Kordanga’s bound fire elemental began to wane as the captain eased in for the landing.

“This is as far as she goes, you will have to hoof it down the hill a ways to get to the tower”

“Thanks Captain, alright let’s get down there find this whiny nobleman and get back to the ship!”

“I don’t like it Thia, we should be on road with our countrymen! This ir’Gadden is probably dead by now anyway. Some heroes we would be charging in to save a nobleman’s long dead corpse while the battle rages on the road below.” Odo and I were the only two left of our company. His white hair blew across his pale face. He had chosen to wear no face today. His expression is always hard to read when he wears his natural face, but I had known him long enough to know that it was more than just this mission that upset him. This entire war was weighing heavy on us. All of our closest comrades already dead. We were fighting among strangers these days. Fierce hobgoblin reinforcements one week, Denieth mercenaries the next week, throw in a handful of gnome wands from Zilargo and some Valenar cavalry and you get a totally new face to the once proud Brelish army.

“Don’t you see Odo, the real importance of this mission is to bolster the leadership and moral of the troops. Lord Major ir’Gadden is needed more than ever now that these reinforcements have arrived.” Mardok was the newest member of our band. He was the resident wizard aboard the Kordanga. After our unit was decimated, we were assigned to the ship as well as a shock troop rescue team. Not what we signed up for, but at this point in the war, forces were stretched thin and being a Lyrander, I had experience with airships.

“Piss off Mardok, that ir’Gadden is a fool. Were he a competent leader to begin with maybe we wouldn’t be enlisting the help of Valenar and Denieth to fight our battles. Shit maybe Veng and Talim and the rest of them would still be alive to fight this war” This war was really getting to Odo.

“Enough, let’s get down there and get this shit over with.”

Mardok drew an arcane symbol in the air spoke a word and we stepped off the ship. We floated down gently to the ground and made our way to the hill. There was little left to this ruined tower, more evidence of the evergrowing destruction this war was leaving in it’s wake. As we approached we could see that the doors not longer existed and the piles of rubble that had once been walls were pocked with holes and gaps.

“See, no guards. He was probably chained up and left to die long ago.” Odo was probably right. But we approached cautiously anyway.


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